October 24, 2015:
Updates in this version include garbage cans you can use as weapons, 4 new attack news and the level 1 Zombie Boss with a crushing Hammer. A playable demo is on the way soon I hope.
Work progresses on City of Rott: Streets of Rott, the arcade like brawler created from the ground up using Game Editor, an older program that hasn’t had any recent updates. I’m looking into rebuilding the game on Unity 3D, but I’m so used to the flow of Game Editor that it’s tough to step away.
Current challenge is zombies hurting the player when his back is to the enemy. I can get that part to work, but every now and then, some glitch occurs where it hurts the player when he’s attacking too, but only to the left and not when attacking to the right.
Other challenges include building new levels, bosses, enemies, weapons, variety in the game. I’m going to have to balance this project out so I can continue working on the film.