New Trailer to celebrate 20 years of City of Rott!
City of Rott: Origin Official Trailer for Feature Length Animated Zombie Horror Movie by F. Sudol. All Content by F. Sudol Copyright 2026. Film is in Production. No release date yet. Thank you for watching. Please comment, like, subscribe, share, Bell All Icon. Thank you to all the Fans of City of Rott Worldwide! I greatly appreciate it.
TEXT DIALOG FOR TRANSLATION OR HEARING IMPAIRED: TEXT: Our water gives us Life. JON Enjoy. FRED Thank you. Smells great! SCIENTIST Hello, News Reporter? We got a major outbreak here! Now pay attention! NEWS REPORTER The Rott Eggs are seemingly immune to filtration, boiling, freezing and chemicals from early tests. TEXT: Now, it brings our Death. TEXT: Don’t Drink the Water. TEXT: Don’t get wet. FRED Weatherman said no rain today. TEXT: Witness the Rise of the Rott Worms. RANGER We got a problem here! D’VOWER SCOUT Let’s see your arm! MAX Let’s get to the nuclear stacks first. Then I’ll show you I don’t have any worms! FRED Mom, Pop! It’s Fred! Your son! BENJAMIN Honey! Don’t go! Jimmy will be back any minute! FRED You let the Rotters right here! HARRY Every seventh year we rapidly age, but you look like you skipped a few decades! FRED I feel ancient. TEXT: Fight the Rott. JON This Pizzeria is for customers only! TEXT TITLE: CITY OF ROTT: ORIGIN EVIL VOICE City of Rott. TEXT: The worms are in control.
City of Rott Origin Teaser Trailer | July 28, 2026 Tune in on August 6th, Thursday 2026 for the Official Trailer celebrating 20 Years of City of Rott since August 8, 2006 when City of Rott 1 hit DVD!!! City of Rott: Origin created by Frank J Sudol Copyright 2026. All Rights Reserved. Thanks for watching. Please comment, subscribe, like, share and Bell-All Icon (if applicable). Thank you!
City of Rott Origin Scene Set Up Sanitation Crew | News: New Trailer planned for August 6, 2026!! All content by F. Sudol Copyright 2026 BlackArro Productions. Thanks for watching! Feature Length Film in Production.
City of Rott Origin Shoe Store Gal Lady Zombie Walk Test. All content and music by F. Sudol Copyright 2026 BlackArro Productions. Thank you for watching, please comment, like, subscribe, Bell All, thanks!
City of Rott Origin New Smiling Zombie Face Illustration Steps and Walk Cycle. Art, animation, music by F. Sudol copyright 2026. BlackArro Productions. Thanks for watching. New City of Rott Origin Trailer planned for August 6, 2026 on a Thursday. Please comment, like, subscribe, bell all if interested. Thank you!
City of Rott Origin Small Crowd of Humans test. Then the making of the Mall of Rott from 2D into a 3D space. And finally Fred from City of Rott 1, how each scene was set up and animated with the very limited add on animation program, Adobe Image Ready 1999 linked with Photoshop. Thanks for watching! City of Rott Origin in development by F. Sudol of BlackArro Productions. Also in development, Tombs of Extinction.
City of Rott Origin Test Walk Fred to Motorcycle, aims for Grounded Snappy Animation not Floaty! All content created by F. Sudol copyright 2026 BlackArro Productions.
City of Rott Origin Test Voices for Characters in Film all voiced by F Sudol. These are characters I’m voicing for City of Rott Origin, a prequel to City of Rott 2006. These were pre-recorded as each voice takes a little bit of thought and practice so for the sake of time, I played back the recordings I made. These lines are improvised and will not be in the actual movie. All content by Frank J Sudol Copyright 2026 BlackArro Productions. Thanks for watching.
In this video, I talk about some of the scene set ups I created in 2005 and some of the challenges or thoughts and ideas I had during that time and now looking back 20 years, here in 2026. Also a great memory shared about first seeing my new release DVD City of Rott in the video store at the time, Hollywood Video, along with some screen shots of their website back from 2006, August. Thanks for watching! -F. Sudol
City of Rott Origin Test Walk Cycle 3 Frames Versus 15 Frames for Jon. There are fans who prefer the more basic, 3 frame walk cycle. With City of Rott 1, most walk cycles were 3 frames only per second, due to the limits of Image Ready. With City of Rott Otherworld, I was able to animate with 24 fps, but some fans felt it was too smooth and prefer the older 3 frame cycle. With City of Rott Origin, this is a direct comparison of 3 frames per second, like in City of Rott 1 when Jon, a zombie or Fred walks, compared to 15 frames per second in Guest of Evil or City of Rott Origin as my goal.
To reduce the “Jello” Gelatin bouncy look, I’ll keep the standing animations more basic and still, compared to the more dynamic movement that I’ve been using in my newer films. What do you prefer? 3 frames or the newer 15 frames walk shown here? I can understand why some fans like the older, more primitive walk cycle, though I personally like the smoother walk, and this is only 15 frames instead of 24 like in my 3rd City of Rott film. So this has a choppier look to it compared to that one. But 3 frames per second was never my goal even in the original film, and I had to reduce it to 3 frames (or 4) when they were walking because of the limitations of Adobe Image Ready, which was a very basic animation program add on for Photoshop, which eventually changed into Adobe After Effects, which I used for some of the zoom effects in Shock Invasion.
Image Ready, I was not able to scale/zoom or rotate in real time. Any time I took the bitmap layer and rotated it, then that would be permanent in the animation, and I’d have to create additional layers to get a different angle or scale. That meant I had to use Photoshop to pre-animate by flattening each character’s 3 frame walk cycle, then make them visible, invisible every 3 frames or so, to create the look of animation walking. I tried more frames, but then the amount of layers slowed my computer down to a crawl, very slow.
That’s why I had to reduce it back to 3 frames walk cycles so I could work more easily without the sluggish results of too many layers in Adobe Image Ready while animating. With my 2014 animations since Tales of the Dim, I am using a program called Anime Studio Pro 8, recommended by another animator to help make my work easier as a solo animator for BlackArro Productions.
It’s been a lot of fun to use and it does create in-betweens so I don’t have to animate those frames myself. My goal has always been smoother animations, trying to get away from the choppiness of my earlier work, which I would’ve had made smoother if I was able to back then. The limits of the software restricted it, along with my old 1999 Mac computer back then, which is considered obsolete and I don’t have access to it as normal with my 2009 Mac, which I still use today offline as I prefer the Mac OS over PC for my art and animations. Thanks for reading! -F. Sudol BlackArro Productions May 2026
City of Rott Origin Fred Attacks Infected Zombie with COR1 Blood Effects
City of Rott Origin Fred Attacks Infected Zombie with COR1 Blood Effects
Some plentiful videos posted above for the new City of Rott Origin film! Thank you to all of the fans of City of Rott throughout the world! Thank you also to the fans in Russia too! I appreciate your interest in City of Rott, as this film will cover Fred in his youth at age 26, before he quickly turns into an old man as seen in the events of City of Rott 1. Technically, this will be City of Rott 0, taking place before and revealing how the plague started, a prequel. I normally wouldn’t make a prequel but had enough ideas over the years that it’s a fun project for me to work on to celebrate 20 years since City of Rott 1 in 2006 August. Thanks! -F. Sudol
City of Rott Origin – Fred Figiero is Age 26 – Test Animation Walk Cycle – Moho Anime Studio Pro 8
City of Rott Origin Fred Figiero Age 26 Test Animation. City of Rott Origin Short Film premieres August 6, 2026. 20 Years of City of Rott. Thank You to the fans of City of Rott!
All content by Frank J Sudol of BlackArro Productions Copyright 2026.